Currently there are no posts about this, So I have decided to make one :P
ID Effect Description
1 Speed Increases Walking Speed 2 Slowness Decreases Walking Speed 3 Haste Increases Mining/Attack Speed 4 Mining Fatigue Decreases Mining/Attack Speed 5 Strength Increases Hit Damage 6 Instant Health Instantly Heals Player 7 Instant Damage Instantly Hurts Player 8 Jump Boost Gives Player SuperJump Powers! 9 Nausea Blurs/Shakes Screen 10 Regeneration Slowly Regenerates Health 11 Resistance Reduces Damage Taken 12 Fire Resistance Makes Player Resistant to Fire/Lava/Magma 13 Water Breathing You Can Breathe Underwater! 14 Invisibility Makes You Invisible 15 Blindness Blinds Player 16 Night Vision Gives You Bright vision In dark areas 17 Hunger Makes you hungry 18 Weakness Reduces Damage Inflicted 19 Poison Poisons Player Until Half Heart 20 Wither Same As Poison, but can kill you 21 Health Boost Gives You Extra Health 22 Absorption Absorbs Damage, Gives Temporary Health 23 Saturation Restores Hunger Faster 24 Glowing Outlines Entity, visible through Blocks 25 Levitation Makes Player Float, but not fly. 26 Luck Improves Loot Drops from fishing or mobs 27 Bad Luck Makes junk common, Worsens Loot
(Note, Glowing is Not in MCPE as of this post, however it will come EVENTUALLY, noted by devs, all PC features will come to MCPE.)
Luck/BadLuck will not work, unless LootTables and mobs/fishing gets added to PocketMine.