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3 Random Commands.

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#1
These are kind of useless mad commands that you can use.

FLIP COIN:

let %result% = random(1, 50)
if %result% > 25 then goto 4
if %result% < 26 then goto 6
message %p% Its Heads!
exit
message %p% Its Tails!
exit

DICE:
let %dice1% = random(1, 6)
let %dice2% = random(1, 6)
let %total% = %dice1% + %dice2%
message %p% The first dice was a %dice1%, the second was %dice2%, making the total %total%!
exit

PING:
cmd create ping
message %p% Pong!
exit

These are useless... SO USE THEM TODAY XD
 
#3
These are kind of useless mad commands that you can use.

FLIP COIN:

let %result% = random(1, 50)
if %result% > 25 then goto 4
if %result% < 26 then goto 6
message %p% Its Heads!
exit
message %p% Its Tails!
exit

DICE:
let %dice1% = random(1, 6)
let %dice2% = random(1, 6)
let %total% = %dice1% + %dice2%
message %p% The first dice was a %dice1%, the second was %dice2%, making the total %total%!
exit

PING:
cmd create ping
message %p% Pong!
exit

These are useless... SO USE THEM TODAY XD
sup man
could you explain a little whats the purpose of those command
cuz i don't understand :)
 
#4
sup man
could you explain a little whats the purpose of those command
cuz i don't understand :)
Its really 3 DIFFERENT COMMANDS!

Flip Coin: it filps a "coin" at a 50/50 chance of it being a heads or tales.
Dice role: Roles "dice" (gives 2 random numbers between 1-6)
Ping: Littery just says pong. nothing else