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Dropper set up

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#1
I am wondering what user actions I need to set up in the dropper level. I want to be able to do it in survival mode. I know how to set up warps and such. Wondering how Incoyld do it so if the player dies they return to the last level. I am finding myself breaking the glass to get through and I would really like not to have to do it anymore. Thanks in advance
 

MrDevCat

Retired Staff
#2
I am wondering what user actions I need to set up in the dropper level. I want to be able to do it in survival mode. I know how to set up warps and such. Wondering how Incoyld do it so if the player dies they return to the last level. I am finding myself breaking the glass to get through and I would really like not to have to do it anymore. Thanks in advance
To make a player return to where they last level they were in when they died make sure every time the player is warped they have there spawnpoint set.
 
#3
So add a user action that automatically sets a new "player" spawn point at each level where the hall is blocked with glass.

When I set the spawn point, everytime I load the server it loads at the last spawn point set in the dropper world instead of at hub spawn. Unless I set always spawn to on but then whenever you die you return to the hub.

Here is what I am doing
/action
I select the block and add these commands.
/warp to (dp level)
/set spawn